Author: Volodymyr Donchenko

Professional experience : 2016 – present : Prisme International (UAE, Dubai) - 3d Artist & 3D visualizer Making design concepts, space planning, preparing mood boards, design presentation, material selection (furniture, carpets, paints, and electrical fittings, etc.) Include 3d modelling, rendering (photo realistic), 3d visualization ect. for company projects. 2015 to 2016: EMKAAN Architecture + Engineering Consultancy (UAE, Dubai) – Artist& 3D visualizer. Modeling of buildings and environment. Design posters, page layout, projects portfolios and/or company profile. Deal with the design team. Photo realistic Architectural 3D Visualization. Excellent colour sense and expert to apply right color schemes. 2D Floor plans, elevations, furniture layouts with dimensional accuracy. Space Planning and accessibility. 2015 to present: Art Director (supervisor). Independent personal projects. Working with a team of freelancers. Creation of experiential concepts and entire set of deliverables based on it. Quality control. Organization of teamwork. 2015 to 2015: Senior 3d Artist/Interior Designer. Delvento Home ( China, Guangzhou) . Workflow setups. Multi-pass Compositing and Post production . Supervising and mentoring the team. Communicating with the clients regarding the style, design and changes. Architectural 3D Visualizing and Interior Designing of commercial, residential and exhibition Stands. Color schemes, Lightning, Landscapes etc. Through Knowledge in 3d Modelling. 3DS Max Corona and Vray Render. Adobe Photoshop with necessary plugins. Photo Restoration. 2013 to 2015: Fenix – Soft 3D-Artist(Ukraine). Modeling of buildings and environment for mobile games, achievements, icons etc. Programs : 3ds Max , After-Effects, ARCHICAD, AutoCAD, FumeFX, Illustrator, Keyshot, Krakatoa, mental-ray, Photoshop, Poser, Daz3d, Quixel-SUITE, SketchUp, SynthEyes, V-Ray, Corona render, Vue, Wacom (postproduction, matte painting), World Machine, ZBrush, RayFire, Craft Director Studio. uv-ing, modeling, texturing and rendering , animation - only simple, not do character rigging, only transport (Craft Director Studio). 2011 – 2013: Free-lance. Creation of adverts using After Effect and 3d max, interior and landscape visualization, re – making of layouts using adobe, illustrator retouching of photos in Photoshop. Design of advertising brochures, leaflets and personal cards. 2010 – 2011: Private Enterprise “2K” Development of computer games for mobile gadgets and PC. 3D – Artist. Development of casual games, concept – art visualization in 3d max and V – Ray, retouching in Photoshop, complex texturing, modeling, elementary animation, design of presentations, creation of video clips and their montage, tracking by means of Synth Eyes, Flash Panorama 360° in Quick Time , KeyShoth 4.
Professional experience : 2016 – present : Prisme International (UAE, Dubai) - 3d Artist & 3D visualizer Making design concepts, space planning, preparing mood boards, design presentation, material selection (furniture, carpets, paints, and electrical fittings, etc.) Include 3d modelling, rendering (photo realistic), 3d visualization ect. for company projects. 2015 to 2016: EMKAAN Architecture + Engineering Consultancy (UAE, Dubai) – Artist& 3D visualizer. Modeling of buildings and environment. Design posters, page layout, projects portfolios and/or company profile. Deal with the design team. Photo realistic Architectural 3D Visualization. Excellent colour sense and expert to apply right color schemes. 2D Floor plans, elevations, furniture layouts with dimensional accuracy. Space Planning and accessibility. 2015 to present: Art Director (supervisor). Independent personal projects. Working with a team of freelancers. Creation of experiential concepts and entire set of deliverables based on it. Quality control. Organization of teamwork. 2015 to 2015: Senior 3d Artist/Interior Designer. Delvento Home ( China, Guangzhou) . Workflow setups. Multi-pass Compositing and Post production . Supervising and mentoring the team. Communicating with the clients regarding the style, design and changes. Architectural 3D Visualizing and Interior Designing of commercial, residential and exhibition Stands. Color schemes, Lightning, Landscapes etc. Through Knowledge in 3d Modelling. 3DS Max Corona and Vray Render. Adobe Photoshop with necessary plugins. Photo Restoration. 2013 to 2015: Fenix – Soft 3D-Artist(Ukraine). Modeling of buildings and environment for mobile games, achievements, icons etc. Programs : 3ds Max , After-Effects, ARCHICAD, AutoCAD, FumeFX, Illustrator, Keyshot, Krakatoa, mental-ray, Photoshop, Poser, Daz3d, Quixel-SUITE, SketchUp, SynthEyes, V-Ray, Corona render, Vue, Wacom (postproduction, matte painting), World Machine, ZBrush, RayFire, Craft Director Studio. uv-ing, modeling, texturing and rendering , animation - only simple, not do character rigging, only transport (Craft Director Studio). 2011 – 2013: Free-lance. Creation of adverts using After Effect and 3d max, interior and landscape visualization, re – making of layouts using adobe, illustrator retouching of photos in Photoshop. Design of advertising brochures, leaflets and personal cards. 2010 – 2011: Private Enterprise “2K” Development of computer games for mobile gadgets and PC. 3D – Artist. Development of casual games, concept – art visualization in 3d max and V – Ray, retouching in Photoshop, complex texturing, modeling, elementary animation, design of presentations, creation of video clips and their montage, tracking by means of Synth Eyes, Flash Panorama 360° in Quick Time , KeyShoth 4.