Game UI: Candy Buster by Miracle Valentine

Miracle Valentine’s project like you see: is a match 3 game for android and ios that she designed for a small game studio name Wingsmob. She drew all assets of the game like UI, background, character, animations, effect in 7 months full time working. She used Adobe Photoshop 5 and Wacom Intous 4 to make this project.

Since I was a child, I love to draw all days. I love to read manga, play games. When I play games like Final Fantasy series or Devil May Cry, Persona Series… I wishes I was a part of game dev. I want to make a game as an artist. The inspiration of my project come from famous match 3 games like Candy Crush Saga, Ice Crush and a lot of games mobile I played. It’s hard to start the project but I let my mind gone with the wind and let the hand create what it want.
-Miracle Valentine

Miracle Valentine

I have two art style. One for studio works: cute, funny, colorful, shine, details, clean and neat but can be change follow art direction. One for personal artworks: sexy, dark, horror, unique I draw for myself. I’m a big fan of Fujiko Fujio, Tim Burton, Tetsuya Nomura, Yoshitaka Amano and a lots of artists. I want to say to young artists or anyone want to be an artists: The journey to dream job is so hard to go, even I have a time I didn’t know where will I go. You can failed and lost hope but don’t give up. Learn and train hard everyday, dare all challenges, you will get what you want someday.
-Miracle Valentine

About Miracle Valentine

Nhung Nguyen (a.k.a Miracle Valentine) hailed from Hanoi, Vietnam. She had a chance to study Character Design in Hanoi Academy of Film and Theatre for 4 years. Now she is 29 years old with 3 years experience work as game UI artist. Before becoming a game UI artist, Nhung was a game designer and a freelancer illustrator. See more of her works on Behance or her Facebook.