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Simple Housing (Winter - Summer)

Simple Housing (Winter - Summer)

Volodymyr Donchenko
January 4, 2018
2 Comments

That project was a little challenging for me. Start point was very simple house design but need to visualize it like more unusual and beautiful. But at the same time understandable. That why I decide make two options seasons and a few camera shots.



In general my work with that project was connected to landscape design and detailed visualization gray house.
I make research about location where it be build. Base on that I develop environment. Choose view for camera, light and weather option.
After that its will connected to technical skills at 3d visualization.


First tool its AutoCAD to read and clean plans with subsequent export to 3ds Max.
Next its modelling, texturing, material shaders and lighting setup in 3ds Max.
I use Corona render engine it very easy and flexible in the work.
Enables have nice quality result for a short time.
After make post-work in Photoshop.




Usually all responds its about visual part and technical implementation.
I open for criticize and try make conclusions in my mistakes, to improve my work flow in future projects.
On any new project I look as an opportunity have precious experience.
Always very interesting hear an opinion other professionals.

If you like my work and want explore more about me welcome on my behance.net/DpAndrell

Volodymyr Donchenko

Professional experience :

2016 – present :
Prisme International (UAE, Dubai) - 3d Artist & 3D visualizer
Making design concepts, space planning, preparing mood boards, design presentation, material selection (furniture, carpets, paints, and electrical fittings, etc.)
Include 3d modelling, rendering (photo realistic), 3d visualization ect. for company projects.

2015 to 2016:
EMKAAN Architecture + Engineering Consultancy (UAE, Dubai) – Artist& 3D visualizer.
Modeling of buildings and environment. Design posters, page layout, projects portfolios and/or company profile. Deal with the design team. Photo realistic Architectural 3D Visualization. Excellent colour sense and expert to apply right color schemes. 2D Floor plans, elevations, furniture layouts with dimensional accuracy. Space Planning and accessibility.

2015 to present:
Art Director (supervisor).
Independent personal projects. Working with a team of freelancers.
Creation of experiential concepts and entire set of deliverables based on it. Quality control. Organization of teamwork.

2015 to 2015:
Senior 3d Artist/Interior Designer. Delvento Home ( China, Guangzhou) .
Workflow setups. Multi-pass Compositing and Post production . Supervising and mentoring the team. Communicating with the clients regarding the style, design and changes.
Architectural 3D Visualizing and Interior Designing of commercial, residential and exhibition Stands. Color schemes, Lightning, Landscapes etc. Through Knowledge in 3d Modelling. 3DS Max Corona and Vray Render. Adobe Photoshop with necessary plugins. Photo Restoration.

2013 to 2015:
Fenix – Soft 3D-Artist(Ukraine).
Modeling of buildings and environment for mobile games, achievements, icons etc.
Programs : 3ds Max , After-Effects, ARCHICAD, AutoCAD, FumeFX, Illustrator, Keyshot, Krakatoa, mental-ray, Photoshop, Poser, Daz3d, Quixel-SUITE, SketchUp, SynthEyes, V-Ray, Corona render, Vue, Wacom (postproduction, matte painting), World Machine, ZBrush, RayFire, Craft Director Studio. uv-ing, modeling, texturing and rendering , animation - only simple, not do character rigging, only transport (Craft Director Studio).

2011 – 2013:
Free-lance.
Creation of adverts using After Effect and 3d max, interior and landscape visualization, re – making of layouts using adobe, illustrator retouching of photos in Photoshop. Design of advertising brochures, leaflets and personal cards.

2010 – 2011:
Private Enterprise “2K”
Development of computer games for mobile gadgets and PC. 3D – Artist. Development of casual games, concept – art visualization in 3d max and V – Ray, retouching in Photoshop, complex texturing, modeling, elementary animation, design of presentations, creation of video clips and their montage, tracking by means of Synth Eyes, Flash Panorama 360° in Quick Time , KeyShoth 4.

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