“So hexy” is the first project of Anatoly Bazarov and he created it inspired by isometric video games.
He have not used any references. Each room is a single level based on that geometrical figure. Pay attention – every room name have reference to “hex”.
On weekends I draw my 3D-fantasy, by the way, there is my “magnum opus” — concept of level-design video game about hex. Weekend, vacations, cold evenings — it’s all i need 🙂
About Anatoly Bazarov
Anatoly Bazarov (Kid Cut) is a 24 years old designer from Moscow Russia. He is inspired by videogames, digital art, and motion graphics. He got a job at local studio. His main job is the videographer. “So hexy” is his only first project and he created it inspired by isometric video games. He mainly focuses on Illustration, Graphic Design and Game Design.