Andrei Lacatusu’s “Socialism Perspective” is a happy case of a personal project that he managed to finish. Even though the images are not that hard to practically make, it took him a long time because he worked on the project on his spare time with some long pauses. Each image represents a part of a real building from Romania, built in the communist era. All these visuals are 3D renders, done in 3ds Max and rendered in Vray, and postprocessed of course, in Photoshop.
Almost everybody hates, or disapproves, or simply doesn’t care about the socialist, communist, brutalist architecture. And I don’t really blame them, I can not say that I love it either. But I became quite fond of this style, and I think that we can discover beauty in it.That’s why I chose to portray such random buildings from across Romania. I did my research and found some buildings that I thought were appropriate for my idea, I chose an angle that suited them and recreated them in 3D.
I was mainly inspired by my surroundings, as I grew up in a communist era neighborhood. Recently, I started to appreciate this sort of architecture, or at least not to condemn it, and I try to hunt some nice perspectives for buildings of this type, to discover beauty in brutalism. This inspired me mostly, the blend between what is around me and the acceptance of it.
I don’t think that this project defines my style, it is my first architectural personal project. Actually, I am not that sure that I can identify a style as ‘my style’. I don’t know if this is good or not… I am just a guy that comes with ideas and tries to illustrate them.
Work hard, learn from the best but don’t copy them, bring out your own ideas, share with the world, be your harshest critic.
About Andrei Lacatusu
Andrei Lacatusu 26 was born, raised and currently living in Bucharest, the capital of Romania. He’s a self taught graphic artist, who discovered Photoshop ten years ago, and since then he developed a whole lot of more skills, specializing in 3D software and CGI. Andrei likes football, travelling, geography and is currently working at Bucharest based studio Carioca, where they do a lot of cool stuff! See more of his works on Behance or his tumblr.