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Contax I by Ryo Asakura

Contax I by Ryo Asakura

Marianne Piano
September 18, 2015
1 Comment

Photorealism is a genre of art that encompasses painting, drawing and other graphic mediums, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. In this project, a classic camera is the inspiration. We are in for a treat from our artist, Ryo, for he has been doing this medium for quite sometime and has done a great job with this project - meticulously accurate details. You'll be surprised as how realistic it looks.

This project is experimental work for modeling, photorealistic rendering and texturing.

-Ryo Asakura

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It took me about 4 days to complete the project. 2 days for modeling, 1 day for texturing and lighting 1 day for rendering and finishing works. The meaning behind it is for studying, to create more realistic CGI such as you are already able to touch.

- Ryo Asakura

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Classic camera has a very simple form with complex beautiful texture. It has a very simple square body or scuffed body, distorted corner, smoked metal, etc.. All material is very beautifully “Classical”, so I tried to replicate “Classic” in rendering.

-Ryo Asakura

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I used CINEMA 4D R16, Octane Render, Photoshop CC and Illustrator CC.
-Ryo Asakura

ABOUT RYO ASAKURA

Ryo Asakura (Seventhgraphics) is a multi-talented artist from Hiratsuka, Japan. He is a Photorealistic, Abstract Computer Graphic Artist, Designer, Motion Graphics Artist and VJ. He spends most of his time studying how to create realistic render of objects and scenes/environment. He is also a CG Director in Akari, Inc., a Tokyo-based digital creative production studio.

See more of his artworks in Behance and his website.

One comment on “Contax I by Ryo Asakura”

  1. Amazing! I love this piece. The old look and scratch details are spot on. It really looks real!
    Texturing and rendering skills of the artist is awesome! Nice composition too.

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