Space Towers by Karine Khoroshailo

Space Towers is a project by 2D artist Karine Khoroshailo. It is a stacking puzzle game which she made with her friends just for fun and to improve their skills back in 2013. The aim of the game was a player has to build towers of different sizes and colors stones around the planet.

Karine Khoroshailo

Our team decided to make the game, UI and textures hand-drawn, without using correct shapes and layer styles to get a casual look. As the illustrator primarily that approach interested me and I took UI in the development. We all was inspired by the Wreck-It Ralph of Disney concept art made by Ryan Lang and Helen Chen so I tried to make some “candy” atmosphere. I chose the colors and made materials soft and pleasant, also I often add plenty of subsurface scattering and reflexes to make an image more vibrant and colorful.
-Karine Khoroshailo

Karine Khoroshailo

Karine Khoroshailo

Now all my artworks are upbeat and colorful which is strange, because I like brutal music and games 🙂 I haven’t determined my own style yet as there’s still very much things and styles I want to try. My inspirations of digital artists are Laurel D Austin, Sam Nielson, Arthur Gimaldinov, Tyson Murphy and Garrett Hanna, also traditional artists are Joseph Leyendecker, Ilya Repin, Ivan Aivazovsky, Mark Boedges.
-Karine Khoroshailo

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I want to advise fellow artists do not seek easy solutions, but to draw and practise as much as possible, also invest in yourself and your professional education, but only if it gives you pleasure ^__^
-Karine Khoroshailo

About Karine Khoroshailo

Karine Khoroshailo, 22 years old. Has been in love with art since childhood so she studied in art school and then acquired a graphic designer education. In the university she spent a lot of time in the workshops painting and drawing. It happens that she became interested in game development, so she decided to try it herself and she find it fascinating. Now she lives and works in Kiev (Ukraine) as a 2D artist at Plarium – social gaming company. Karine has made a lot of stuff as an environment designer, concept art, 3D sculpting and texturing, GUI, but her favorite work is creating illustrations and characters. See more of her works on Behance.